Gets and sets a Boolean that determines whether the color or elevation NullValue is nullified, making the underlying terrain visible or cancelling the value's elevation effect. If set to TRUE, the NullValue is nullified; if set to FALSE, the values remain.
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UseNull |
C# |
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bool UseNull { get; set; } |
C++ |
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HRESULT UseNull([out, retval] VARIANT_BOOL* pVal) HRESULT UseNull([in] VARIANT_BOOL pVal) |