Gets and sets the density of the sphere’s mesh. The density can be any number between 1 and 10, with 4 being the default. The higher this number is the denser the mesh. A sphere with higher density has a higher visual quality but is more expensive to render.
JavaScript |
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SegmentDensity |
C# |
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int SegmentDensity { get; set; } |
C++ |
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HRESULT SegmentDensity([out, retval] long* pVal) HRESULT SegmentDensity([in] long pVal) |