Gets and sets the degree of opacity of the terrain. This value can be any value between 0.1 for almost-transparent and 1 for opaque.
| JavaScript | 
 | 
| Opacity | |
| C# | 
 | 
| double Opacity { get; set; } | |
| C++ | 
 | 
| HRESULT Opacity([out, retval] double* Opacity) HRESULT Opacity([in] double Opacity) | |