OnObjectAction

This event occurs when an action (e.g., fly to an object) is performed on an object.

 

JavaScript

 

OnObjectAction(

       ObjectID,

       Action)

 

C#

 

void OnObjectAction(

       string ObjectID,

       IAction66 Action)

 

C++

 

HRESULT OnObjectAction(

       BSTR ObjectID,

       IAction66* Action)

Parameters

ObjectID

The ID of the object on which the action was performed.

Action

An IAction66 representing the action that is performed on a TerraExplorer object. The following are possible values:

·          AC_FLYTO = 0
Fly to the object operation was started.

·          AC_CIRCLEPATTERN = 1
Circle object operation was started.

·          AC_OVALPATTERN = 2
Oval pattern around the object operation was started.

·          AC_LINEPATTERN = 3
Line pattern around the object operation was started.

·          AC_ARCPATTERN = 4
Arc pattern around the object operation was started.

·          AC_FOLLOWBEHIND = 5
Follow behind the object operation was started.

·          AC_FOLLOWABOVE = 6
Follow above the object operation was started.

·          AC_FOLLOWBELOW = 7
Follow below the object operation was started.

·          AC_FOLLOWRIGHT = 8
Follow from the right of the object operation was started.

·          AC_FOLLOWLEFT = 9
Follow from the left of the object operation was started.

·          AC_FOLLOWBEHINDANDABOVE = 10
Follow from behind and above the object operation was started.

·          AC_FOLLOWCOCKPIT = 11
Follow from cockpit operation was started.

·          AC_FOLLOWFROMGROUND = 12
Follow the object from the ground point operation was started.

·          AC_STOP = 13
The object operation was stopped (i.e., after a fly to operation).

·          AC_JUMP = 14
Jump to the object operation was started.

·          AC_DELETE = 15
The object was deleted.

·          AC_EDIT_FINISHED = 16
The object was finished being edited.

·          AC_OBJECT_ADDED = 17
An object was added to TerraExplorer.

·          AC_PLAY = 18
Play operation for the object was started.

·          AC_EDIT_STARTED = 20
Edit operation for the object was started.

·          AC_WAYPOINT_REACHED = 22
A dynamic object reached a way point, or the camera reached a route waypoint.