Gets an enum that indicates the model type. The following are the possible values for this code:
§ MT_NORMAL = 0
Regular model.
§ MT_ANIMATION = 1
Direct X animation model.
§ MT_PROGRESSIVE = 2
Reserved.
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ModelType |
C# |
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ModelTypeCode ModelType { get; } |
C++ |
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HRESULT ModelType([out, retval] ModelTypeCode* pVal) |