Gets and sets a Boolean that determines whether the model’s textures are automatically flipped (valid only for DYNAMIC_3D_MODEL DynamicType).
JavaScript |
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FlipTexture |
C# |
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bool FlipTexture { get; set; } |
C++ |
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HRESULT FlipTexture([out, retval] VARIANT_BOOL* pVal) HRESULT FlipTexture([in] VARIANT_BOOL pVal) |