Gets and sets an enum that determines the elevation behavior. The following are the possible values:
§ EB_REPLACE = 0
Replaces the area defined by the modified terrain with the selected elevation value.
§ EB_BELOW = 1
Replaces all elevation values that are lower than the selected elevation value with the selected elevation value.
§ EB_ABOVE = 2
Replaces all elevation values that are higher than the selected elevation value with the selected elevation value.
§ EB_OFFSET = 3
Offsets the area defined by the polygon with the selected elevation value.
JavaScript |
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ElevationBehavior |
C# |
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ElevationBehaviorMode ElevationBehavior { get; set; } |
C++ |
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HRESULT ElevationBehavior([out, retval] ElevationBehaviorMode* pVal) HRESULT ElevationBehavior([in] ElevationBehaviorMode pVal) |