Gets and sets an enum determining how the waypoint heights are interpreted. The following are the possible values:
§ ATC_TERRAIN_RELATIVE = 0
Places the object’s pivot point at a specified altitude above the ground.
§ ATC_TERRAIN_ABSOLUTE = 3
Places the object’s pivot point at a specified altitude above the terrain database vertical datum base ellipsoid.
Note: For objects whose MotionStyle property is set to MOTION_GROUND_VEHICLE, the AltitudeTypeCode is always set to ATC_TERRAIN_RELATIVE.
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AltitudeType |
C# |
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AltitudeTypeCode AltitudeType { get; set; } |
C++ |
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HRESULT AltitudeType([out, retval] AltitudeTypeCode* pVal) HRESULT AltitudeType([in] AltitudeTypeCode pVal) |