Gets and sets an enum determining how the altitude is interpreted. The following are the possible values:
§ ATC_TERRAIN_RELATIVE = 0
Places the position’s pivot point at a specified altitude above the ground.
§ ATC_PIVOT_RELATIVE = 1
Places each point of the object at a specified altitude above the pivot point altitude, defined by its Point Altitude. The pivot is located at the center of the object.
§ ATC_ON_TERRAIN = 2
The altitude is ignored and the coordinate is on the terrain itself.
§ ATC_TERRAIN_ABSOLUTE = 3
Places the position’s pivot point at a specified altitude above the terrain database vertical datum base ellipsoid.
§ ATC_3DML_RELATIVE = 4
Places the object’s pivot point at a specified altitude above the 3DML layer.
Note: ATC_PIVOT_RELATIVE and ATC_ON_TERRAIN values apply only for 2D shapes and polygons. ATC_3DML_RELATIVE only applies to image and text labels.
JavaScript |
|
AltitudeType |
C# |
|
AltitudeTypeCode AltitudeType { get; set; } |
C++ |
|
HRESULT AltitudeType([out, retval] AltitudeTypeCode* pVal) HRESULT AltitudeType([in] AltitudeTypeCode pVal) |